jadeite/game_payload/include/msg.h

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#pragma once
#include <wchar.h>
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void __attribute__((noreturn)) msg_err_a(const char *format, ...);
void __attribute__((noreturn)) msg_err_w(const wchar_t *format, ...);
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void msg_warn_a(const char *format, ...);
void msg_warn_w(const wchar_t *format, ...);
void msg_info_a(const char *format, ...);
void msg_info_w(const wchar_t *format, ...);