jadeite/game_payload/src/pe.c

35 lines
1.1 KiB
C
Raw Normal View History

2023-06-05 21:23:08 +00:00
#include <stdint.h>
#include <pe.h>
void pe_find_section(HMODULE module, const char *section, MEMORY_BASIC_INFORMATION *buf) {
char *cModule = (char*)module;
IMAGE_DOS_HEADER* dosHeader = (IMAGE_DOS_HEADER*)module;
IMAGE_NT_HEADERS64* ntHeaders = (IMAGE_NT_HEADERS64*)(cModule + dosHeader->e_lfanew);
uint16_t sectionCount = ntHeaders->FileHeader.NumberOfSections;
IMAGE_SECTION_HEADER* sectionHeader = (IMAGE_SECTION_HEADER*)(ntHeaders + 1);
void* targetAddress = 0x0;
for (uint16_t i = 0; i < sectionCount; i++) {
if (strncmp((char*)sectionHeader->Name, section, 8) == 0) {
targetAddress = (void*)(cModule + sectionHeader->VirtualAddress);
break;
}
sectionHeader++;
}
VirtualQuery(targetAddress, buf, sizeof(MEMORY_BASIC_INFORMATION));
}
void *pe_find_entry_point(HMODULE module) {
char *cModule = (char*)module;
IMAGE_DOS_HEADER* dosHeader = (IMAGE_DOS_HEADER*)module;
IMAGE_NT_HEADERS64* ntHeaders = (IMAGE_NT_HEADERS64*)(cModule + dosHeader->e_lfanew);
return cModule + ntHeaders->OptionalHeader.AddressOfEntryPoint;
}