jadeite/game_payload/include/utils.h

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#pragma once
#include <stdint.h>
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#define UTILS_COUNT(arr) (sizeof(arr) / sizeof(*arr))
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int utils_path_exists(const wchar_t *filePath);
uint32_t utils_file_crc32c(const wchar_t *filePath);
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void utils_create_parent_dirs(const wchar_t *path);
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void utils_save_to_file(const wchar_t *filePath, const void *buf, size_t length);
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char utils_env_enabled(const char *env);