Move magic number into def
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@ -54,7 +54,7 @@ static void _unityplayer_callback(HMODULE unityModule) {
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// Remove dependency on shared resources by patching WriteTextureStatisticUserData
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unload_ctr_inc();
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wtsud_patch_addr = ((char*)unityModule) + 0x16430;
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wtsud_patch_addr = ((char*)unityModule) + WTSUD_PATCH_OFFSET;
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DWORD oldProtect;
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VirtualProtect(wtsud_patch_addr, JUMP_SIZE, PAGE_EXECUTE_READWRITE, &oldProtect);
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