SR 1.5.0: updated checksums, patch address
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@ -9,7 +9,7 @@ const char *HSR_ASSEMBLY_PATH = "GameAssembly.dll";
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const char *HSR_TXS_SECTION_NAME = ".ace";
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const char *HSR_TVM_SECTION_NAME = ".tvm0";
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#define HSR_VERSION "1.4.0"
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#define HSR_VERSION "1.5.0"
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enum hsr_region {
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HSR_INVALID,
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@ -23,15 +23,15 @@ struct crc_region_pair {
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};
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const struct crc_region_pair HSR_REGIONS[] = {
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{ 0xbae3646f, HSR_OS }, // os v1.4.0
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{ 0x9e5c2f80, HSR_CN } // cn v1.4.0
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{ 0xb90cbc61, HSR_OS }, // os v1.5.0
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{ 0xee3eebfb, HSR_CN } // cn v1.5.0
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};
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#define JUMP_SIZE (6 + sizeof(void*))
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// Temporarily hardcoded offset
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// v1.4.0, same for os and cn
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#define WTSUD_PATCH_OFFSET 0x16430
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// v1.5.0, same for os and cn
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#define WTSUD_PATCH_OFFSET 0x1b800 // 0x16550 will also work
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char wtsud_original_bytes[JUMP_SIZE];
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char *wtsud_patch_addr;
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@ -49,12 +49,12 @@ static void _wtsud_stub() {
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}
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static void _unityplayer_callback(HMODULE unityModule) {
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if (utils_env_enabled("SRFIX_DISABLE")) {
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msg_info_a("Shared resources fix disabled. The game may not work");
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if (utils_env_enabled("DXPATCH_DISABLE")) {
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msg_info_a("DirectX library verification patch disabled. The game will not work");
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return;
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}
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// Remove dependency on shared resources by patching WriteTextureStatisticUserData
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// Remove check by patching WriteTextureStatisticUserData
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unload_ctr_inc();
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wtsud_patch_addr = ((char*)unityModule) + WTSUD_PATCH_OFFSET;
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