Remove I_WANT_A_BAN requirement
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@ -1,6 +1,6 @@
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### Games and regions
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- **3rd**: glb v6.7.0
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- **SR**: os/cn v1.2.0 (unsafe, refer to [configuration](#configuration))
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- **SR**: os/cn v1.2.0 (potentially unsafe, but no bans were reported since v1.1.0)
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It may be possilbe to completely remove the region and version-specific data in the future. Refer to the source code in `game_payload/src` for details.
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@ -37,7 +37,6 @@ These environment variables can be used to configure the behaviour of the tool.
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- `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging
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**SR-exclusive**:
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- `I_WANT_A_BAN=1` - allows to launch SR. Please only use testing accounts, as there is an extremely high risk of getting banned
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- `SRFIX_DISABLE=1` - disable shared resources fix. Not recommended. Doing so will most likely cause the game to not run at all
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### Internals
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@ -71,12 +71,6 @@ static void _unityplayer_callback(HMODULE unityModule) {
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}
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void hsr_fill_data(struct game_data *buf) {
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if (!utils_env_enabled("I_WANT_A_BAN")) {
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msg_err_a("Using this tool with HSR is unsafe. Refer to the readme for more details: https://codeberg.org/mkrsym1/jadeite");
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} else {
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msg_warn_a("Using this tool with HSR will most likely result in a ban. Please only use testing accounts");
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}
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uint32_t crc = utils_file_crc32c("UnityPlayer.dll");
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enum game_id id = GAME_INVALID;
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