### Games and regions - **3rd**: glb/sea/tw/kr/jp **v6.9.0+**, cn **v7.0.0+** - **SR**: os/cn **v1.4.0** (potentially unsafe, but no bans were reported since v1.1.0) You can expect newer versions to work immediately after release with the same jadeite binary if the version is specified with a + above. ### Information The anticheat the games use is fundamentally incompatible with Wine in multiple ways. This tool launches the game without it (`injector`) and imitates it's behaviour (`game_payload`). **SR-specific**: this tool disables the use of DirectX shared resources in a rather hacky way. It is required, as there is no (and most likely never will be) shared resources support in DirectX translation layers (WineD3D/DXVK). Refer to [configuration](#configuration) if you wish to run the game without the fix. **Using third-party software (such as this tool) with the games violates their Terms of Service**. Therefore, **you may receive a ban**. No bans were ever reported with 3rd, however the legacy patch for SR did cause many. **Use at your own risk and only if you understand all the possible consequences**. **This is not a cheating tool**. Using it with Windows is not possible, and Windows support is not planned or intended in any way. However, as it does not perform any on-disk file modifications, you may reuse the same game install for Windows if you have a dual-boot setup. ### Usage **Refer to [third-party launchers](#third-party-launchers)** for convenient usage. If you don't want to (or can't) use third-party launchers, continue reading the section below. **Wine 8.0+ is recommended**, as lower versions leak "The Wine project" as the device identifier. Not critical, but taking a precaution never hurt anyone. **DXVK is strongly recommended.** **3rd-specific**: - ~~In some cases, and if you're not using Proton GE, a fix for Media Foundation may be required to play videos. The Game may crash without it. You can download it from [here](https://github.com/z0z0z/mf-install).~~ **Unfortunately, it appears like the fix is no longer available, please use [Wine-GE-Proton](https://github.com/GloriousEggroll/wine-ge-custom) instead.** - You might need to [limit the number of cores available to the game](https://github.com/z0z0z/mf-install/issues/44) if your CPU has more than 8. Manual usage instructions: - Download the game you want to run - Download the latest release from this repository - Extract the archive (**NOT INTO THE GAME DIRECTORY! THIS IS IMPORTANT!**) - Run `./block_analytics.sh` from the archive to block the games from accessing analytics servers (you might have to do a `chmod +x block_analytics.sh` first). This will require superuser privileges - Run `wine jadeite.exe 'Z:\wine\path\to\game.exe'` This tool is capable of starting the games from a different process. This may be useful for spoofing the parent process (SR is known to report it). Use `wine jadeite.exe 'Z:\wine\path\to\game.exe' 'Z:\wine\path\to\launcher.exe'`. `explorer.exe` is used as the default. To pass commandline arguments to the game, append them after the launcher path: `wine jadeite.exe 'Z:\wine\path\to\game.exe' 'Z:\wine\path\to\launcher.exe' -arg1 -arg2 -arg3`. To use the default launcher process, use `--`: `wine jadeite.exe 'Z:\wine\path\to\game.exe' -- -arg1 -arg2 -arg3`. ### Configuration These environment variables can be used to configure the behaviour of the tool. Any value except empty string counts as set. `1` will be used in all examples. - `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging **SR-exclusive**: - `SRFIX_DISABLE=1` - disable shared resources fix. Not recommended. Doing so will most likely cause the game to not run at all ### Internals This tool consists of three parts: the main injector (`injector/src/exe.c`), the launcher payload (`injector/src/dll.c`) and the game payload (`game_payload`). I am very bad at explaining, so just take a look at the source code. Maybe I'll write a detailed explanation in the future. A part of the source code is witheld (`game_payload/src/core.c`). This is a forced measure to make abuse more difficult. However, a precompiled blob is provided in the repo. `build.sh` will use it automatically. ### Guildelines 1. **Please don't share this project in public.** This might attract unnecessary attention from either the Game Company or the Anticheat Company 2. **Please don't abuse this project for cheating.** We're just trying to play the games through Wine ### Troubleshooting Please do not report any issues with the Game to the official channels. Use the issue tracker of this repository ### Third-party launchers - Honkers Launcher — Linux launcher for 3rd ([GitHub](https://github.com/an-anime-team/honkers-launcher) | [Codeberg](https://codeberg.org/an-anime-team/honkers-launcher)) - The Honkers Railway Launcher — Linux launcher for SR ([GitHub](https://github.com/an-anime-team/the-honkers-railway-launcher) | [Codeberg](https://codeberg.org/an-anime-team/the-honkers-railway-launcher)) ### Credits - mkrsym1 — project leader, reverse engineering - [EternalStudentDesuKa](https://github.com/EternalStudentDesuKa) — major help with analyzing network activity - [An Anime Team](https://github.com/an-anime-team) — Honkers Launcher and The Honkers Railway Launcher - Some others credited in the source code License: MIT