10 lines
167 B
C
10 lines
167 B
C
#pragma once
|
|
|
|
#include <windows.h>
|
|
|
|
#include <game.h>
|
|
|
|
void core_setup_patcher(struct game_data *game, HMODULE baseModule);
|
|
|
|
void *core_perform_tx(size_t *outLength);
|