81 lines
1.8 KiB
Meson
81 lines
1.8 KiB
Meson
fs = import('fs')
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include_dir = include_directories('include')
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# Input files
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sources = [
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'src/main.c',
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'src/ntdll.c',
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'src/ace.c',
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'src/pe.c',
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'src/game.c',
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'src/hi3.c',
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'src/hsr.c',
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'src/utils.c',
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'src/msg.c'
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]
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resources = [
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'res/hi3/glb/allocations.dat',
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'res/hi3/glb/entries.dat',
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'res/hsr/os/allocations.dat',
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'res/hsr/os/entries.dat',
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'res/hsr/cn/allocations.dat',
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'res/hsr/cn/entries.dat'
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]
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# Generate resource files for ./res
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res_header = custom_target(
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'resources.h',
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output: 'resources.h',
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input: resources,
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command: [ gen_res, '--header', meson.current_source_dir(), '@OUTPUT0@', '@INPUT@' ]
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)
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res_object = custom_target(
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'resources.o',
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output: 'resources.o',
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input: resources,
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command: [ gen_res, '--object', meson.current_source_dir(), '@OUTPUT0@', '@INPUT@' ]
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)
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if fs.exists('src/core.c')
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# Compile the real file first (dirty hack)
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core_fake_exe = executable(
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'core.o',
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'src/core.c',
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res_header,
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link_args: [ '-r' ], # Output an object file
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include_directories: include_dir
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)
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# another dirty hack
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copy_core = find_program('copy_core.sh')
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core_target = [custom_target(
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'copy_core',
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output: 'core.o',
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input: core_fake_exe.extract_all_objects(recursive: false),
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command: [
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copy_core,
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'@INPUT0@',
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'@OUTPUT0@', meson.current_source_dir() / 'blob/core.o'
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]
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)]
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core_blob = []
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else
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message('Using precompiled core blob. Refer to the readme for more details')
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core_target = []
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core_blob = [ 'blob/core.o' ]
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endif
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shared_library(
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'game_payload',
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sources,
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res_header,
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res_object,
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core_target,
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objects: core_blob,
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include_directories: include_dir,
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name_prefix: ''
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)
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