jadeite/game_payload/include/game.h
2023-06-06 21:14:21 +03:00

22 lines
376 B
C

#pragma once
#include <windows.h>
enum game_id {
GAME_INVALID,
GAME_HI3_GLB
};
struct game_data {
enum game_id id; // Temporary
const char *name;
const char *assembly_path;
const char *tp6_section_name; // Unused for now
const char *tvm_section_name;
};
void game_detect(struct game_data *buf);
void hi3_fill_data(struct game_data *buf);