feat: add enable-picom-ingame.sh
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apps/Lutris/enable-picom-ingame.sh
Executable file
25
apps/Lutris/enable-picom-ingame.sh
Executable file
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#!/usr/bin/env bash
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# Put your game process name here (can be full name or short name)
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# If it doesn't work for .exe file, try <process name>.e instead
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# it may work.
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PROCESS=""
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echo "Waiting for '$PROCESS' to start..."
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until _=$(pidof $PROCESS)
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do
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sleep 1
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done
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echo "Starting picom..."
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picom --experimental-backends &
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picom_pid=$!
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echo "picom PID: $picom_pid"
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echo "Waiting for '$PROCESS' to exit..."
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while [[ $(pidof $PROCESS) ]]; do
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sleep .5
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done
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echo "Killing picom..."
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kill -15 $picom_pid
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echo "Done."
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