feat: preloader.sh can specify which folder to load.

chore: add preloader.sh readme
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tretrauit 2022-06-01 18:43:32 +07:00
parent d5ec915416
commit 83d57781eb
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2 changed files with 20 additions and 3 deletions

16
apps/Lutris/README.md Normal file
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@ -0,0 +1,16 @@
# Lutris scripts
## `preloader.sh`
Execute multiple scripts in a folder (default is `./preloader`), usually useful for Lutris Pre-launch/Post-exit script
+ This script will execute scripts in **current directory** *(where `preloader.sh` is executed)*, so for example if a script need a file called `nightmare`, and preloader.sh is in `~`, **put it in `~`** instead of `~/preloader/nightmare`
### Installation
+ To download `preloader.sh` itself:
```sh
curl -OL https://gitlab.com/tretrauit/scripts/-/raw/main/apps/Lutris/preloader.sh
chmod +x preloader.sh
```
+ After that, copy/move this script to the game prefix you want to use, then in Lutris:
- Set pre-launch script in Lutris to where `preloader.sh` is located.
- Disable **Wait for pre-launch script completion**
- *(Optional)* Enable **Disable Lutris Runtime**
+ Enjoy :L

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# Lutris pre-loader script, for allowing loading multiple pre-load scripts.
# Enabling debug will enable the script output.
FOLDER="./preloader"
DEBUG=1
execute_file () {
@ -12,13 +13,13 @@ execute_file () {
else
# No this is not as smart as you think...
filename=$(echo "$1" | cut -d "/" -f3)
nohup "$1" > ./logs/preloader_"$filename".log 2>&1 &
nohup "$1" > ./logs/"$FOLDER"_"$filename".log 2>&1 &
fi
}
echo "Checking directory..."
mkdir -p ./preloader/ ./logs/
for file in ./preloader/*.*; do
mkdir -p "$FOLDER" ./logs/
for file in "$FOLDER"/*.*; do
[ -e "$file" ] || continue
echo "Found $file, loading..."
execute_file "$file"