rewrite CS_Win_Proton_dowser_patch.sh so it somewhat smarter??

This commit is contained in:
tretrauit 2021-06-22 15:45:19 +00:00
parent 2e135944b2
commit cb5da3b5ab

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@ -1 +1,28 @@
echo "Changing Directory..." && cd ~/.local/share/Steam/steamapps/common/Cities_Skylines/ && echo "Patching dowser.exe --> Cities.exe" && mv dowser.exe dowser.exe.bak && ln -sf Cities.exe dowser.exe && ln -sf Cities_Data dowser_Data && echo "Done! You can now launch the game in Steam." && xdg-open https://www.youtube.com/watch?v=dQw4w9WgXcQ && neofetch #!/bin/bash
echo "Cities: Skylines no launcher patch (dowser.exe replacing method)"
echo "Type your Cities:Skylines location (default is $HOME/.local/share/Steam/steamapps/common/Cities_Skylines/):"
read CS_LOCATION
[ -z "$CS_LOCATION" ] && CS_LOCATION="$HOME/.local/share/Steam/steamapps/common/Cities_Skylines/"
echo "Changing directory..."
cd "$CS_LOCATION"
PROTON6=false
for steam_apps in ./../*/; do
if [[ $steam_apps == *"Proton 6"* || $steam_apps == *"Proton - Experimental"* ]]; then
echo "debug"
PROTON6=true
break
fi
done
if [[ $PROTON6 == false ]]; then
echo "Proton 6/Proton - Experimental not found!"
echo "Make sure you installed Proton 6+ for the game to launch properly."
exit 1
fi
echo "Patching dowser.exe --> Cities.exe"
mv dowser.exe dowser.exe.bak
ln -sf Cities.exe dowser.exe
ln -sf Cities_Data dowser_Data
echo "Done! You can now launch the game in Steam."
xdg-open https://www.youtube.com/watch?v=dQw4w9WgXcQ
neofetch