rewrite CS_Win_Proton_dowser_patch.sh so it somewhat smarter??
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echo "Changing Directory..." && cd ~/.local/share/Steam/steamapps/common/Cities_Skylines/ && echo "Patching dowser.exe --> Cities.exe" && mv dowser.exe dowser.exe.bak && ln -sf Cities.exe dowser.exe && ln -sf Cities_Data dowser_Data && echo "Done! You can now launch the game in Steam." && xdg-open https://www.youtube.com/watch?v=dQw4w9WgXcQ && neofetch
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#!/bin/bash
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echo "Cities: Skylines no launcher patch (dowser.exe replacing method)"
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echo "Type your Cities:Skylines location (default is $HOME/.local/share/Steam/steamapps/common/Cities_Skylines/):"
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read CS_LOCATION
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[ -z "$CS_LOCATION" ] && CS_LOCATION="$HOME/.local/share/Steam/steamapps/common/Cities_Skylines/"
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echo "Changing directory..."
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cd "$CS_LOCATION"
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PROTON6=false
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for steam_apps in ./../*/; do
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if [[ $steam_apps == *"Proton 6"* || $steam_apps == *"Proton - Experimental"* ]]; then
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echo "debug"
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PROTON6=true
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break
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fi
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done
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if [[ $PROTON6 == false ]]; then
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echo "Proton 6/Proton - Experimental not found!"
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echo "Make sure you installed Proton 6+ for the game to launch properly."
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exit 1
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fi
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echo "Patching dowser.exe --> Cities.exe"
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mv dowser.exe dowser.exe.bak
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ln -sf Cities.exe dowser.exe
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ln -sf Cities_Data dowser_Data
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echo "Done! You can now launch the game in Steam."
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xdg-open https://www.youtube.com/watch?v=dQw4w9WgXcQ
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neofetch
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