docs: add information on functions.apply_update_archive
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@ -13,6 +13,13 @@ _hdiff = HDiffPatch()
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def apply_update_archive(
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def apply_update_archive(
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game: GameABC, archive_file: Path | IOBase, auto_repair: bool = True
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game: GameABC, archive_file: Path | IOBase, auto_repair: bool = True
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) -> None:
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) -> None:
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"""
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Applies an update archive to the game, it can be the game update or a
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voicepack update.
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Because this function is shared for all games, you should use the game's
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`apply_update_archive()` method instead.
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"""
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# Most code here are copied from worthless-launcher.
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# Most code here are copied from worthless-launcher.
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# worthless-launcher uses asyncio for multithreading while this one uses
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# worthless-launcher uses asyncio for multithreading while this one uses
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# ThreadPoolExecutor, probably better for this use case.
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# ThreadPoolExecutor, probably better for this use case.
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