Fix syntax error, bump to 1.2.1
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parent
f1beaacd3b
commit
4359a43771
@ -1,6 +1,5 @@
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aiohttp==3.8.1
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aiohttp==3.8.1
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appdirs~=1.4.4
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appdirs~=1.4.4
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aiopath~=0.6.10
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aiopath~=0.6.10
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worthless~=1.1.1
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setuptools~=59.3.0
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setuptools~=59.3.0
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xdelta3~=0.0.5
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xdelta3~=0.0.5
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2
setup.py
2
setup.py
@ -9,7 +9,7 @@ README = (HERE / "README.md").read_text()
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setup(
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setup(
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name='worthless',
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name='worthless',
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version='1.2.0',
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version='1.2.1',
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packages=['worthless', 'worthless.classes', 'worthless.classes.launcher', 'worthless.classes.installer'],
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packages=['worthless', 'worthless.classes', 'worthless.classes.launcher', 'worthless.classes.installer'],
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url='https://git.froggi.es/tretrauit/worthless-launcher',
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url='https://git.froggi.es/tretrauit/worthless-launcher',
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license='MIT License',
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license='MIT License',
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@ -112,7 +112,7 @@ class Patcher:
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patch_bytes = self._patch_path.joinpath("{}/patch_files/{}".format(gamever, patch)).read_bytes()
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patch_bytes = self._patch_path.joinpath("{}/patch_files/{}".format(gamever, patch)).read_bytes()
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patched_xlua_bytes = xdelta3.decode(xlua_path.read_bytes(), patch_bytes)
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patched_xlua_bytes = xdelta3.decode(xlua_path.read_bytes(), patch_bytes)
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xlua_path.rename(self._gamedir.joinpath("xlua.dll.bak"))
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xlua_path.rename(self._gamedir.joinpath("xlua.dll.bak"))
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with Path(self._gamedir.joinpath("{}/Plugins/xlua.dll".format(data_name)).open("wb") as f:
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with Path(self._gamedir.joinpath("{}/Plugins/xlua.dll".format(data_name))).open("wb") as f:
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f.write(patched_xlua_bytes)
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f.write(patched_xlua_bytes)
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def apply_xlua_patch(self):
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def apply_xlua_patch(self):
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