fix: handle FileExistsError

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tretrauit 2022-09-28 12:51:27 +07:00
parent e3045f5150
commit f54c2f432b
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GPG Key ID: CDDE1C97EE305DAF
3 changed files with 12 additions and 5 deletions

View File

@ -9,7 +9,7 @@ README = (HERE / "README.md").read_text()
setup( setup(
name='worthless', name='worthless',
version='2.2.2', version='2.2.3',
packages=['worthless', 'worthless.classes', 'worthless.classes.launcher', 'worthless.classes.installer'], packages=['worthless', 'worthless.classes', 'worthless.classes.launcher', 'worthless.classes.installer'],
url='https://git.froggi.es/tretrauit/worthless-launcher', url='https://git.froggi.es/tretrauit/worthless-launcher',
license='MIT License', license='MIT License',

View File

@ -336,6 +336,9 @@ async def main():
if args.from_ver: if args.from_ver:
ui.override_game_version(args.from_ver) ui.override_game_version(args.from_ver)
if args.from_vo_ver:
ui.override_voiceover_version(args.from_ver)
if args.get_game_version: if args.get_game_version:
await ui.get_game_version() await ui.get_game_version()

View File

@ -60,7 +60,7 @@ class HDiffPatch:
data_dir = Path(data_dir) data_dir = Path(data_dir)
self.data_path = Path(data_dir).joinpath("Tools/HDiffPatch") self.data_path = Path(data_dir).joinpath("Tools/HDiffPatch")
self.temp_path = data_dir.joinpath("Temp/HDiffPatch") self.temp_path = data_dir.joinpath("Temp/HDiffPatch")
self.temp_path.mkdir(parents=True, exist_ok=True) Path(self.temp_path).mkdir(parents=True, exist_ok=True)
@staticmethod @staticmethod
def _get_platform_arch(): def _get_platform_arch():
@ -350,14 +350,18 @@ class Installer:
async def extract_and_patch(old_file, diff_file): async def extract_and_patch(old_file, diff_file):
diff_path = self.temp_path.joinpath(diff_file) diff_path = self.temp_path.joinpath(diff_file)
if diff_path.is_file(): if diff_path.is_file():
await diff_path.unlink(missing_ok=True) diff_path.unlink(missing_ok=True)
try:
print(diff_file)
await asyncio.to_thread(archive.extract, diff_file, self.temp_path) await asyncio.to_thread(archive.extract, diff_file, self.temp_path)
except FileExistsError:
pass
patch_path = self.temp_path.joinpath(diff_file) patch_path = self.temp_path.joinpath(diff_file)
old_suffix = old_file.suffix old_suffix = old_file.suffix
old_file = await old_file.rename(old_file.with_suffix(".bak")) old_file = await old_file.rename(old_file.with_suffix(".bak"))
proc = await self._hdiffpatch.patch_file(old_file, old_file.with_suffix(old_suffix), proc = await self._hdiffpatch.patch_file(old_file, old_file.with_suffix(old_suffix),
patch_path, wait=True) patch_path, wait=True)
await patch_path.unlink() patch_path.unlink()
if proc.returncode != 0: if proc.returncode != 0:
# Let the game download the file. # Let the game download the file.
await old_file.rename(old_file.with_suffix(old_suffix)) await old_file.rename(old_file.with_suffix(old_suffix))