406 lines
19 KiB
Python
Executable File
406 lines
19 KiB
Python
Executable File
#!/usr/bin/python3
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import argparse
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import asyncio
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import appdirs
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from pathlib import Path
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from worthless.launcher import Launcher
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from worthless.installer import Installer
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from worthless.patcher import Patcher
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import worthless.constants as constants
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class UI:
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def __init__(self, gamedir: str, noconfirm: bool, tempdir: str | Path = None, pre_download=False) -> None:
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self._vo_version = None
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self._noconfirm = noconfirm
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self._gamedir = gamedir
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self._launcher = Launcher(gamedir)
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self._installer = Installer(gamedir, data_dir=tempdir)
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self._patcher = Patcher(gamedir, data_dir=tempdir)
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self._pre_download = pre_download
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if self._pre_download:
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print("Pre-download is enabled, use at your own risk!")
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def _ask(self, question):
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if self._noconfirm:
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# Fake dialog
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print(question + " [Y/n]:")
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return True
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# random text
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answer = "kurumi3"
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while answer.lower() not in ['y', 'n', '']:
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answer = input(question + " [Y/n]: ")
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return answer.lower() == 'y' or answer == ''
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def override_game_version(self, version: str):
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self._installer._version = version
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def override_voiceover_version(self, version: str):
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self._vo_version = version
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async def get_game_version(self):
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print(await self._installer.get_game_version())
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async def block_telemetry(self):
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print("Checking for available telemetry to block...")
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try:
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await self._patcher.block_telemetry()
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except ValueError:
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print("No telemetry to block.")
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else:
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print("Telemetry blocked.")
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async def check_telemetry(self):
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block_status = await self._patcher.is_telemetry_blocked()
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if not block_status:
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print("Telemetry is blocked.")
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else:
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print("Telemetry is not blocked, you need to block these hosts below.")
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for hosts in block_status:
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print(hosts)
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async def _update_from_archive(self, filepath):
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print("Reverting patches if patched...")
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await self._patcher.revert_patch(True)
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print("Updating game from archive (This may takes some time)...")
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await self._installer.update_game(filepath)
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self._installer.set_version_config()
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async def _install_from_archive(self, filepath, force_reinstall):
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print("Installing game from archive (This may takes some time)...")
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print(filepath)
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await self._installer.install_game(filepath, force_reinstall)
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self._installer.set_version_config()
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async def _apply_voiceover_from_archive(self, filepath):
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print("Applying voiceover from archive (This may takes some time)...")
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print("Voiceover archive:", filepath)
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await self._installer.apply_voiceover(filepath)
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async def install_voiceover_from_file(self, filepath):
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print("Archive voiceover language: {} ({})".format(
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await self._installer.get_voiceover_archive_language(filepath),
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"Full archive" if await self._installer.get_voiceover_archive_type(filepath) else "Update archive"))
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if not self._ask("Do you want to apply this voiceover pack? ({})".format(filepath)):
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print("Aborting apply process.")
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return
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await self._apply_voiceover_from_archive(filepath)
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print("Voiceover applied successfully.")
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async def revert_patch(self):
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print("Reverting patches...")
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await self._patcher.revert_patch(True)
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print("Patches reverted.")
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async def patch_game(self, login_fix: bool = False):
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print("NOTE: Hereby you are violating the game's Terms of Service!")
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print("Do not patch the game if you don't know what you are doing!")
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if not self._ask("Do you want to patch the game? (This will overwrite your game files!)"):
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print("Aborting patch process.")
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return
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await self.block_telemetry()
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print("Updating patches...")
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await self._patcher.download_patch()
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print("Patching game...")
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await self._patcher.apply_patch(login_fix)
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print("Game patched.")
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print("Please refrain from sharing this project to public, thank you.")
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async def install_from_file(self, filepath):
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gamever = await self._installer.get_game_version()
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print("Archive game version:", await self._installer.get_game_archive_version(filepath))
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if gamever:
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print("Current game installation detected. ({})".format(await self._installer.get_game_version()))
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if not self._ask("Do you want to update the game? ({})".format(filepath)):
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print("Aborting update process.")
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return
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await self._update_from_archive(filepath)
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print("Game updated successfully.")
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else:
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print("No game installation detected.")
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if not self._ask("Do you want to install the game? ({})".format(filepath)):
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print("Aborting installation process.")
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return
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await self._install_from_archive(filepath, False)
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print("Game installed successfully.")
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async def download_patch(self):
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print("Downloading patches...")
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await self._patcher.download_patch()
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async def download_game(self):
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print("Downloading full game (This will take a long time)...")
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await self._installer.download_full_game(self._pre_download)
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async def download_game_update(self):
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print("Downloading game update (This will take a long time)...")
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await self._installer.download_game_update(pre_download=self._pre_download)
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async def download_voiceover(self, languages: str):
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res_info = await self._launcher.get_resource_info()
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for lng in languages.split(" "):
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for vo in res_info.game.latest.voice_packs:
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if not self._installer.voiceover_lang_translate(lng) == vo.language:
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continue
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print("Downloading voiceover pack for {} (This will take a long time)...".format(lng))
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await self._installer.download_full_voiceover(lng, pre_download=self._pre_download)
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async def download_voiceover_update(self, languages: str):
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res_info = await self._launcher.get_resource_info()
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for lng in languages.split(" "):
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for vo in res_info.game.latest.voice_packs:
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if not self._installer.voiceover_lang_translate(lng) == vo.language:
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continue
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print("Downloading voiceover update pack for {} (This will take a long time)...".format(lng))
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await self._installer.download_voiceover_update(lng, pre_download=self._pre_download)
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async def install_game(self, forced: bool = False):
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res_info = await self._launcher.get_resource_info()
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game = res_info.game
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if self._pre_download:
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game = res_info.pre_download_game
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print("Latest game version: {}".format(game.latest.version))
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if not self._ask("Do you want to install the game?"):
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print("Aborting game installation process.")
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return
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await self.download_game()
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print("Game archive:", game.latest.get_name())
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await self._install_from_archive(self._installer.temp_path.joinpath(game.latest.get_name()), forced)
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async def install_voiceover(self, languages: str):
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res_info = await self._launcher.get_resource_info()
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for lng in languages.split(" "):
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for vo in res_info.game.latest.voice_packs:
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if not self._installer.voiceover_lang_translate(lng) == vo.language:
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continue
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if not self._ask("Do you want to install this voiceover pack? ({})".format(lng)):
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print("Aborting voiceover installation process.")
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break
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print("Downloading voiceover pack (This will take a long time)...")
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await self._installer.download_full_voiceover(lng, pre_download=self._pre_download)
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await self._apply_voiceover_from_archive(
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self._installer.temp_path.joinpath(vo.get_name())
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)
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async def update_game(self):
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game_ver = await self._installer.get_game_version()
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if not game_ver:
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await self.install_game()
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return
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print("Current game installation detected: {}".format(game_ver))
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diff_archive = await self._installer.get_game_diff_archive()
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res_info = await self._launcher.get_resource_info()
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game = res_info.game
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if self._pre_download:
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game = res_info.pre_download_game
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if not diff_archive:
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print("No game updates available.")
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return
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print("Latest game version: {}".format(game.latest.version))
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if not self._ask("Do you want to update the game?"):
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print("Aborting game update process.")
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return
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print("Downloading game update (This will take a long time)...")
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await self._installer.download_game_update(pre_download=self._pre_download)
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print("Installing game update...")
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await self.install_from_file(self._installer.temp_path.joinpath(diff_archive.get_name()))
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async def update_voiceover(self, languages: str | list):
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if isinstance(languages, str):
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languages = languages.split(" ")
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game_ver = self._vo_version or await self._installer.get_game_version()
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if not game_ver:
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print("Couldn't detect current game installation, is game installed?")
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return
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installed_voiceovers = await self._installer.get_installed_voiceovers()
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print(f"Installed voiceovers: {None if installed_voiceovers == [] else ', '.join(installed_voiceovers)}")
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for lng in languages:
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if self._installer.voiceover_lang_translate(lng, "locale") not in installed_voiceovers:
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await self.install_voiceover(lng)
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continue
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diff_archive = await self._installer.get_voiceover_diff_archive(lng, pre_download=self._pre_download)
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if not diff_archive:
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print("No voiceover updates available for {}.".format(lng))
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continue
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if not self._ask("Do you want to update this voiceover? ({})".format(lng)):
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print("Aborting this voiceover language update process.")
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continue
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print("Downloading voiceover update (This may takes some time)...")
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await self._installer.download_voiceover_update(lng, pre_download=self._pre_download)
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print("Installing voiceover update for {}...".format(lng))
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await self._apply_voiceover_from_archive(self._installer.temp_path.joinpath(diff_archive.get_name()))
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async def update_game_voiceover(self, languages: str):
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await self.update_game()
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await self.update_voiceover(languages)
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async def update_voiceover_all(self):
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await self.update_voiceover(await self._installer.get_installed_voiceovers())
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async def update_all(self):
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await self.update_game()
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await self.update_voiceover(await self._installer.get_installed_voiceovers())
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async def verify_game(self):
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game_ver = await self._installer.get_game_version()
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if not game_ver:
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print("Couldn't detect current game installation, is game installed?")
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return
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print("Verifying game contents... (This may takes a long time)")
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failed_files = await self._installer.verify_game(ignore_mismatch=True)
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if not failed_files:
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print("All good.")
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return
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print("Some game files got corrupted (mismatch md5), uh oh.")
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for file in failed_files:
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print("{}: expected {}, actual {}".format(file[0], file[1], file[2]))
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async def clear_cache(self):
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if self._ask("Do you want to clear Installer cache (contains downloaded game files, etc)?"):
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await self._installer.clear_cache()
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if self._ask("Do you want to clear Patcher cache (contains files used to patch)?"):
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await self._patcher.clear_cache()
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async def main():
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default_dirs = appdirs.AppDirs(constants.APP_NAME, constants.APP_AUTHOR)
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parser = argparse.ArgumentParser(prog="worthless", description="A worthless launcher written in Python.")
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parser.add_argument("-D", "--dir", action="store", type=Path, default=Path.cwd(),
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help="Specify the game directory (default current working directory)")
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parser.add_argument("-W", "--temporary-dir", action="store", type=Path, default=None,
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help="Specify the temporary directory (default {} and {})".format(default_dirs.user_data_dir,
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default_dirs.user_cache_dir))
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parser.add_argument("-S", "--install", action="store_true",
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help="Install/update the game (if not already installed, else do nothing)")
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parser.add_argument("-U", "--install-from-file", action="store", type=Path, default=None,
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help="Install the game from an archive (if not already installed, \
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else update from archive)")
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parser.add_argument("-Uv", "--install-voiceover-from-file", action="store", type=Path, default=None,
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help="Install the voiceover from an archive (if not already installed, \
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else update from archive)")
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parser.add_argument("-Sp", "--patch", action="store_true",
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help="Patch the game (if not already patched, else do nothing)")
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parser.add_argument("--login-fix", action="store_true",
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help="Patch the game to fix login issues (if not already patched, else do nothing)")
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parser.add_argument("-Sy", "--update", action="store", type=str, default="",
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help="Update the game and specified voiceover pack only (or install if not found)")
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parser.add_argument("-Sw", "--download-game", action="store_true",
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help="Download the full game to the temporary directory")
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parser.add_argument("-Swp", "--download-patch", action="store_true",
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help="Download/Update the game patch to the temporary directory")
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parser.add_argument("-Swv", "--download-voiceover", action="store", type=str,
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help="Download the full voiceover to the temporary directory")
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parser.add_argument("-Syw", "--download-game-update", action="store", type=str, default="",
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help="Download the game and the voiceover update to the temporary directory")
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parser.add_argument("-Sywv", "--download-voiceover-update", action="store", type=str,
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help="Download the voiceover update to the temporary directory")
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parser.add_argument("-Sv", "--update-voiceover", action="store", type=str,
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help="Update the voiceover pack only (or install if not found)")
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parser.add_argument("-Syu", "--update-all", action="store_true",
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help="Update the game and all installed voiceover packs (or install if not found)")
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parser.add_argument("-Scc", "--clear-cache", action="store_true", help="Clear cache used by worthless")
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parser.add_argument("-Rs", "--remove", action="store_true", help="Remove the game (if installed)")
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parser.add_argument("-Rp", "--remove-patch", action="store_true", help="Revert the game patch (if patched)")
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parser.add_argument("-Rv", "--remove-voiceover", action="store_true", help="Remove a Voiceover pack (if installed)")
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parser.add_argument("-V", "--verify", action="store_true", help="Verify the game installation")
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parser.add_argument("--predownload", action="store_true", help="Download the game for the next update", default=False)
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parser.add_argument("--get-game-version", action="store_true", help="Get the current game version")
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parser.add_argument("--no-overseas", action="store_true", help="Don't use overseas server")
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parser.add_argument("--check-telemetry", action="store_true", help="Check for the telemetry information")
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parser.add_argument("--from-ver", action="store", help="Override the detected game version", type=str, default=None)
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parser.add_argument("--from-vo-ver", action="store", help="Override the detected game version for voiceover "
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"detection", type=str, default=None)
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parser.add_argument("--noconfirm", action="store_true",
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help="Do not ask any for confirmation. (Ignored in interactive mode)")
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args = parser.parse_args()
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if args.temporary_dir:
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args.temporary_dir.mkdir(parents=True, exist_ok=True)
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ui = UI(args.dir, args.noconfirm, args.temporary_dir, args.predownload)
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if args.install and args.update:
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raise ValueError("Cannot specify both --install and --update arguments.")
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if args.install_from_file and args.update:
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raise ValueError("Cannot specify both --install-from-file and --update arguments.")
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if args.install_voiceover_from_file and args.update:
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raise ValueError("Cannot specify both --install-voiceover-from-file and --update arguments.")
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if args.install_from_file and args.install:
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raise ValueError("Cannot specify both --install-from-file and --install arguments.")
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if args.from_ver:
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ui.override_game_version(args.from_ver)
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if args.from_vo_ver:
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ui.override_voiceover_version(args.from_ver)
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if args.get_game_version:
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await ui.get_game_version()
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if args.check_telemetry:
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await ui.check_telemetry()
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if args.clear_cache:
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await ui.clear_cache()
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# Download
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if args.download_game:
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await ui.download_game()
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if args.download_patch:
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await ui.download_patch()
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if args.download_voiceover:
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await ui.download_voiceover(args.download_voiceover)
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if args.download_game_update:
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await ui.download_game_update()
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if args.download_voiceover_update:
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await ui.download_voiceover_update(args.download_voiceover_update)
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# Install
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if args.install:
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await ui.install_game()
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if args.install_from_file:
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await ui.install_from_file(args.install_from_file)
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if args.install_voiceover_from_file:
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await ui.install_voiceover_from_file(args.install_voiceover_from_file)
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# Update
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if args.update_all:
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await ui.update_all()
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if args.update:
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await ui.update_game_voiceover(args.update)
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if args.update_voiceover:
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await ui.update_voiceover(args.update_voiceover)
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# Patch
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if args.patch:
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await ui.patch_game(args.login_fix)
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if args.remove_patch:
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await ui.revert_patch()
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# Verify
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if args.verify:
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await ui.verify_game()
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if __name__ == "__main__":
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asyncio.run(main())
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