Fixed documentation

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mkrsym1 2024-01-08 16:18:51 +00:00
parent f0da1b8456
commit 912bc2e55f

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@ -5,7 +5,7 @@
You can expect newer versions to work immediately after release with the same jadeite binary if the version is specified with a + above.
**Note:** you can test the experimental version-independent patching method for SR. See #37.
**Note:** you can test the experimental version-independent patching method for SR. See [#37](https://codeberg.org/mkrsym1/jadeite/issues/37).
## Information
The anticheat the games use is fundamentally incompatible with Wine in multiple ways. This tool launches the game without it (`injector`) and imitates it's behaviour (`game_payload`).
@ -44,7 +44,7 @@ These environment variables can be used to configure the behaviour of the tool.
- `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging
**SR-specific**:
- `BREAK_CRYPTCAT=1` - use the experimental patching method. See #37 for details
- `BREAK_CRYPTCAT=1` - use the experimental patching method. See [#37](https://codeberg.org/mkrsym1/jadeite/issues/37) for details
## Internals and building
To compile jadeite, you will need meson, mingw and nasm. You can probably install all three using your repository's package manager. Once all dependencies are installed, run `./build.sh` in this directory. The compiled files will be located in `./out`.