Fixed documentation
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You can expect newer versions to work immediately after release with the same jadeite binary if the version is specified with a + above.
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**Note:** you can test the experimental version-independent patching method for SR. See #37.
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**Note:** you can test the experimental version-independent patching method for SR. See [#37](https://codeberg.org/mkrsym1/jadeite/issues/37).
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## Information
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The anticheat the games use is fundamentally incompatible with Wine in multiple ways. This tool launches the game without it (`injector`) and imitates it's behaviour (`game_payload`).
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@ -44,7 +44,7 @@ These environment variables can be used to configure the behaviour of the tool.
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- `WAIT_BEFORE_RESUME=1` - show a messagebox and wait for user input before resuming the game process. Useful on my side for debugging
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**SR-specific**:
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- `BREAK_CRYPTCAT=1` - use the experimental patching method. See #37 for details
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- `BREAK_CRYPTCAT=1` - use the experimental patching method. See [#37](https://codeberg.org/mkrsym1/jadeite/issues/37) for details
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## Internals and building
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To compile jadeite, you will need meson, mingw and nasm. You can probably install all three using your repository's package manager. Once all dependencies are installed, run `./build.sh` in this directory. The compiled files will be located in `./out`.
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