Implement multiregion support for 3rd
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@ -6,6 +6,11 @@ enum game_id {
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GAME_INVALID,
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GAME_INVALID,
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GAME_HI3_GLB,
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GAME_HI3_GLB,
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GAME_HI3_SEA,
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GAME_HI3_CN,
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GAME_HI3_TW,
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GAME_HI3_KR,
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GAME_HI3_JP,
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GAME_HSR_OS,
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GAME_HSR_OS,
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GAME_HSR_CN
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GAME_HSR_CN
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@ -15,3 +15,4 @@
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### branch/native-tables
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### branch/native-tables
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- Almost a full rewrite, functionality unchanged
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- Almost a full rewrite, functionality unchanged
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- Added support for HI3 sea/cn/tw/jp/kr
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@ -14,10 +14,14 @@ struct crc_id_pair {
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};
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};
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const struct crc_id_pair HI3_REGIONS[] = {
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const struct crc_id_pair HI3_REGIONS[] = {
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// Only glb for now
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// It may be possible to get rid of region-specific data altogether in the future
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// It may be possible to get rid of region-specific data altogether in the future
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{ 0x45221647, GAME_HI3_GLB } // glb v6.7.0
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{ 0x45221647, GAME_HI3_GLB }, // glb v6.7.0
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{ 0x32f97d39, GAME_HI3_SEA }, // sea v6.7.0
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{ 0x2efd9099, GAME_HI3_CN }, // cn v6.8.0
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{ 0x4a47e6c8, GAME_HI3_TW }, // tw v6.7.0
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{ 0x03b67cb4, GAME_HI3_KR }, // kr v6.7.0
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{ 0x449ff855, GAME_HI3_JP } // jp v6.7.0
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};
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};
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void hi3_fill_data(struct game_data *buf) {
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void hi3_fill_data(struct game_data *buf) {
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