fix: revert_patch now works correctly.
It was because of me forgetting to merge the game data name with the game directory
I hope my crash log wasn't uploaded to mHY since I blocked their hosts...
chore: rename gui.py to cli.py
fix: internal downloader can resume download now.
feat: add verify_game, verify_from_pkg_version, clear_cache to installer.py.
feat: add clear_cache to patcher.py.
fix: linux now check for pkexec before executing it.
fix: add get_name to voicepack.py, latest.py, diff.py to get name from path (since the developer didn't set a name to these files in the sdk url)
chore: remove deprecation message in read_version_from_config in installer.py
misc: use chunk from self._download_chunk instead of being hardcoded to 8192.
fix: is_telemetry_blocked will only wait 15s for a connection.
chore: move appdirs to constants.py
This commit refactor almost all functions to be compatible with asyncio, also restructured CLI to use asyncio.run on main function instead of executing it randomly.
Also prioritize the use of asyncio.gather, sometimes making tasks faster
-Sp/--patch is now required to do block telemetry before patching.
Still preparing for hdiffpatch (will be coming at 1.10)
Ay yo hosty support coming soon xD
Available through Installer.get_voiceover_archive_type and Installer.get_voiceover_archive_language
Also some other optimizations including not extracting unneeded files from diff archive, deprecate _read_version_from_config function, and added install_game, uninstall_game, voiceover_lang_translate, get_installed_voiceovers
Also add function to get the diff archive (for faster updating)
Download function soon, although I can't make sure that the download function will work properly (like pause, resume download etc.)